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For The Stars
Level Design Work
- Point of Interest Locations:
- designed multiple POIs all across the game
- created detailed diagrams, blockout and greybox levels
- written documentation for sendoff to other departments
- developed and designed elements for modular systems
- optimization and bug fixing
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Game Design Work
- designed Boss creatures
- designed combat encounters, enemy spawns, enemy placement etc.
- designed hazards, environmental puzzles and spatial challenges
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